he confusion of interaction designers
As an interaction designer, after working for a few years, if you are still in the cycle of "outputting wireframes from products to requirements", you may be confused: where is your own value and competitiveness? How to break through and further improve your ability and right to speak? Confused, because I can't locate myself, I can't find a direction, I can't find a way out. Therefore, when we ask how to improve, we might as well think about what the tower of [User Experience Design] looks like and where we are.
In this article, based on some of my work experience and understanding, I divide the ability growth of interaction designers into three stages: function perfecters, product promoters, and value leaders . Readers may wish to compare themselves to see where they are at and how they can continue to improve.
function perfecter
In the first stage, designers need to have basic design thinking and master the basic ideas and methods of solving problems. The main tasks include: analyzing requirements, determining goals, sorting out logic, outputting plans, following up on-line, tracking feedback, and transforming product requirements into Functional processes to achieve user and business goals.
I believe that most of the students, when they officially enter the job, start by taking over the design of some basic needs. Then, we will find that this is also a process of constantly finding problems and self-adjusting. Although most people may have done a lot of project projects in school, when they enter the real work environment, they will still encounter many practical problems in terms of scene details, business rules, development and implementation, time management, communication and cooperation, etc. Typical Such as the following categories:
Neglecting needs analysis:
After receiving the demand, I felt that I had some ideas, and immediately began to refine the solution, but omits the in-depth understanding and analysis process of the requirements, scenarios and existing systems, resulting in the solution exposing various problems and even directional errors be overthrown as a whole;
Lack of independent thinking:
When product planning puts forward requirements, it often has some solutions to the problem. Some students may continue to follow the existing ideas without returning in time to analyze and think about the nature of the problem and explore more solutions.
Lack of time management:
When there are too many tasks at hand, it is impossible to take into account the follow-up work of the completed interaction, ignoring the acceptance of the development results, the data after the design has been launched, and the tracking of user feedback.
In fact, many similar problems arise. In the final b2b data analysis, designers neglect to follow the basic design process before forming their own work ideas and methods. "In the NetEase Mailbox Master design team, in order to avoid repeated similar problems for designers, the design team will require the visual output of some process results, such as: we organize the common methods of design analysis into templates, and ask the designers to take After the requirements are reached, such a short design analysis report needs to be completed first (the report only needs to contain the key results, and does not need to describe each process in detail, because it will spend a lot of time on document editing for designers).
With such an advanced design report, on the one hand, many problems in thinking can be exposed and adjusted in time before the plan is refined, thus saving a lot of time that originally needed to revise the interactive draft; on the other hand, a complete analysis report It can help designers to clarify their design ideas, and it is easier to be convincing in the subsequent design review. "